
but in the remake they just hit the glass, not break through, so instantly fans of this game were thrown a curve ball, did they just take the dog corridor scene out? For example, when you have already played the original (which a lot of us have back in the day), when this remake came out it was playing to new gamers but also fans of the series so when you get to the corridor with the dogs - you know that they are going to jump through the windows. With the remake, originally released on the gamecube, they have carefully looked at what made the original game work and fine-tune it to perfection. The game is survival horror because of the staple gameplay mechanic that is a puzzle within itself, the whole game is like a puzzle you have to manage and solve and the jump scares come at just the right times to make you think again, like when the dogs smash through the windows in the original game - nothing truly shocking happens until this point and you know that this corridor is the only way forward and so the game knows then to throw the dogs at you (and ramp up the tense soundtrack) so this moment is very memorable because of this. All of these things, bad voice acting included, made the game very iconic.

Well, the genre "survival horror" wasn't a thing back then, anything after Resident Evil was considered a Resident Evil clone because the genre contained the tropes that Resident Evil became famous for - static camera angle (or focus on the room you are in), hunting for items that enable you to progress through the game, a control system that handles like a tank (adding to the fear, like in a bad dream when you try to run but its like you are running on sand).


The classic Resident Evil when released back in 1996 made a real impact on release, everyone knew it was a game about zombies and had seen it either in a demo, in a magazine or perhaps watched a someone play it and got drawn into it in some way or another, but what made it have such an impact? I mean, Alone in the Dark was technically the first of this type of game that became a commercial hit, just what made Resident Evil stand out?
